Alliance
S
Dwarf
Stoneform cuts the physical damage you take and makes you immune to bleeds, poisons and diseases for 8 sec. Mace Specialization adds 1% crit, and Big Game Hunter and Find Treasure come on top. First for every tank and physical class, second for Priest, and the only Alliance Shaman race.
- Classes
- Hunter, Paladin, Priest, Rogue, Shaman (new), Warrior
- Active
- Stoneform — immune to bleeds, poisons and diseases, and less physical damage taken, for 8 sec · Find Treasure — tracks nearby treasure chests
- Passive
- Mace Specialization — +1% spell and ability crit with maces · Big Game Hunter — +5% damage to Beasts
Sourced: Blizzard news · 22 Sep
A
Human
Will to Survive breaks stuns, the racial that matters most on a PvP server. Perception finds stealthed enemies, Sword Specialization adds 2% crit, and The Human Spirit gives casters and healers 5% more Spirit. First for Priest and Rogue on a PvP server.
- Classes
- Hunter (new), Mage, Paladin, Priest, Rogue, Warlock, Warrior
- Active
- Will to Survive — removes stuns · Perception — see stealthed enemies for 20 sec
- Passive
- Sword Specialization — +2% spell and ability crit with swords · The Human Spirit — +5% Spirit
- Changes
- Will to Survive now looks like Dispel Magic, no longer like Will of the Forsaken (visual only). Sourced: Dev notes · 24 Sep
Sourced: Blizzard news · 22 Sep
A
Gnome
Eureka! makes your next 3 spells or abilities 10% cheaper and 10% stronger, though not periodic effects since 1 Oct. Expansive Mind adds 5% to max mana, rage or energy, and Escape Artist gives a short immunity to roots and snares. First for Mage and Warlock.
- Classes
- Mage, Priest (new), Rogue, Warlock, Warrior
- Active
- Escape Artist — brief immunity to roots and snares · Eureka! — your next 3 spells or abilities cost less and do 10% more damage or healing
- Passive
- Expansive Mind — +5% max mana, rage or energy · Engineering Specialization — engineering devices are more reliable
- Changes
- Eureka!: the cost cut is 10% on mana, rage or energy abilities, for every class. Sourced: Dev notes · 24 Sep
- Eureka! no longer works on periodic effects. Channelled spells don't count as periodic. Sourced: Dev notes · 1 Oct
Sourced: Blizzard news · 22 Sep
A
Night Elf
Elune's Light adds 10% crit chance for 15 sec, a real damage cooldown. Shadowmeld hides you, and Quickness adds 1% dodge and 2% run speed. The only Alliance Druid race you don't have to buy, and second for Hunter and Rogue.
- Classes
- Druid, Hunter, Priest, Rogue, Warrior
- Active
- Elune's Light — +10% crit chance for 15 sec · Shadowmeld — stealth while you stand still
- Passive
- Quickness — +1% dodge and +2% run speed · Wisp Spirit — +75% run speed while dead
Sourced: Blizzard news · 22 Sep
B
High Order Skyborne
Paid raceWind Blessed adds 1% haste to everything, Read Ley Line gives 100% more health and mana regeneration, and Walk on Air lets you glide. Good regeneration for Restoration Druids and Mages, but nothing defensive.
- Classes
- Druid, Hunter, Mage, Rogue, Warrior
- Access
- Comes with the Skyborne Heroic Pack, the Skyborne Epic Pack or the Warcraft Forever Collection.
- Active
- Walk on Air — glide down for 10 sec · Read Ley Line — +100% health and mana regeneration
- Passive
- Wind Blessed — +1% melee, ranged and spell haste · Elemental Insight — +5% damage to Elementals
Sourced: Blizzard news · 22 Sep, Blizzard news · 12 Sep
Horde
S
Orc
Blood Fury adds 10% attack power and spell power for 15 sec, and Hardiness makes stuns on you 20% shorter. Axe Specialization adds 1% crit with axes. First for Warrior, Hunter, Shaman and Warlock.
- Classes
- Hunter, Mage (new), Rogue, Shaman, Warlock, Warrior
- Active
- Blood Fury — +10% attack power and spell power for 15 sec · Shatter Curse — immune to curses and banes, and less magic damage taken, for 8 sec
- Passive
- Axe Specialization — +1% spell and ability crit with axes · Hardiness — stuns on you last 20% shorter
Sourced: Blizzard news · 22 Sep
S
Undead
Will of the Forsaken removes charm, fear and sleep: the answer to Priest and Warlock fears. First for Paladin, Rogue, Priest and Mage, and the only Horde Paladin race.
- Classes
- Mage, Paladin (new), Priest, Rogue, Warlock, Warrior
- Active
- Will of the Forsaken — removes charm, fear and sleep · Cannibalize — eat a corpse to regain 35% of health and mana over time
- Passive
- Underwater Breathing — breath lasts 300% longer underwater · Touch of the Grave — your attacks sometimes drain health
- Changes
- Touch of the Grave only triggers from spells and abilities that deal damage, and no longer breaks crowd control. Sourced: Dev notes · 24 Sep
- Cannibalize can't be used while you're immune to physical damage. Sourced: Dev notes · 1 Oct
Sourced: Blizzard news · 22 Sep
A
Troll
Berserking adds 10% casting and attack speed for 10 sec, and Beast Slaying adds 5% damage against Beasts.
- Classes
- Hunter, Mage, Priest, Rogue, Shaman, Warlock (new), Warrior
- Active
- Berserking — +10% casting and attack speed for 10 sec · Rapid Regeneration — regain 50% of max health over time
- Passive
- Beast Slaying — +5% damage to Beasts · Regeneration — 10% of your health regeneration keeps going in combat
Sourced: Blizzard news · 22 Sep
A
Tauren
War Stomp stuns the enemies around you for 2 sec, and Endurance adds 5% health and 1% hit.
- Classes
- Druid, Hunter, Shaman, Warrior
- Active
- War Stomp — stuns nearby enemies for 2 sec · Cultivation — grow extra herbs that you gather without Herbalism
- Passive
- Plainsrunning — run faster the longer you keep moving · Endurance — +5% total health and +1% hit chance
- Changes
- Cultivation: each herb needs a player level, the herb's Herbalism skill divided by 5. Herbs above 300 skill need level 60. Sourced: Dev notes · 24 Sep
Sourced: Blizzard news · 22 Sep
B
Windshaper Skyborne
Paid raceWind Blessed adds 1% haste and Skysight 10% run speed, and Elemental Insight adds 5% damage against Elementals. Nothing defensive.
- Classes
- Druid, Hunter, Rogue, Shaman, Warrior
- Access
- Comes with the Skyborne Heroic Pack, the Skyborne Epic Pack or the Warcraft Forever Collection.
- Active
- Walk on Air — glide down for 10 sec · Skysight — an elemental blessing: +10% run speed
- Passive
- Wind Blessed — +1% melee, ranged and spell haste · Elemental Insight — +5% damage to Elementals
Sourced: Blizzard news · 22 Sep, Blizzard news · 12 Sep