DistillNote

Beta, level cap 30 · data read 11 Oct

MageClass page

Races for a Mage

Both factions side by side. Pick a faction at the top to see only yours. Our tiers are recommendations; the racials are what each race gets in WoW Forever.

Tiers: Recommendation

Alliance

S

Gnome

Our pick

Still the PvP Mage race after the 24 Sep change: Expansive Mind adds 5% max mana, Eureka! adds 10% damage to 3 spells, and Escape Artist gives immunity to roots and snares.

Active
Escape Artist — brief immunity to roots and snares · Eureka! — your next 3 spells or abilities cost less and do 10% more damage or healing
Passive
Expansive Mind — +5% max mana, rage or energy · Engineering Specialization — engineering devices are more reliable
Changes
  • Eureka!: the cost cut is 10% on mana, rage or energy abilities, for every class. Sourced: Dev notes · 24 Sep
  • Eureka! no longer works on periodic effects. Channelled spells don't count as periodic. Sourced: Dev notes · 1 Oct

Sourced: Blizzard news · 22 Sep

A

Human

Will to Survive answers Rogue openers, Perception spots stealth, and The Human Spirit adds 5% Spirit for regeneration.

Active
Will to Survive — removes stuns · Perception — see stealthed enemies for 20 sec
Passive
Sword Specialization — +2% spell and ability crit with swords · The Human Spirit — +5% Spirit
Changes
  • Will to Survive now looks like Dispel Magic, no longer like Will of the Forsaken (visual only). Sourced: Dev notes · 24 Sep

Sourced: Blizzard news · 22 Sep

B

High Order Skyborne

Paid race

Wind Blessed adds 1% spell haste, and Read Ley Line's 100% more mana regeneration works like a small Evocation. No answer to crowd control.

Access
Comes with the Skyborne Heroic Pack, the Skyborne Epic Pack or the Warcraft Forever Collection.
Active
Walk on Air — glide down for 10 sec · Read Ley Line — +100% health and mana regeneration
Passive
Wind Blessed — +1% melee, ranged and spell haste · Elemental Insight — +5% damage to Elementals

Sourced: Blizzard news · 12 Sep, Blizzard news · 22 Sep

Horde

S

Undead

Our pick

Will of the Forsaken removes fear, for the PvP spec, Frost.

Active
Will of the Forsaken — removes charm, fear and sleep · Cannibalize — eat a corpse to regain 35% of health and mana over time
Passive
Underwater Breathing — breath lasts 300% longer underwater · Touch of the Grave — your attacks sometimes drain health
Changes
  • Touch of the Grave only triggers from spells and abilities that deal damage, and no longer breaks crowd control. Sourced: Dev notes · 24 Sep
  • Cannibalize can't be used while you're immune to physical damage. Sourced: Dev notes · 1 Oct

Sourced: Blizzard news · 22 Sep

A

Orc

New combination

Blood Fury adds 10% spell power for 15 sec, and Hardiness makes stuns on you 20% shorter. For the PvE spec, Arcane.

Active
Blood Fury — +10% attack power and spell power for 15 sec · Shatter Curse — immune to curses and banes, and less magic damage taken, for 8 sec
Passive
Axe Specialization — +1% spell and ability crit with axes · Hardiness — stuns on you last 20% shorter

Sourced: Blizzard news · 22 Sep

A

Troll

Berserking adds 10% casting speed for 10 sec.

Active
Berserking — +10% casting and attack speed for 10 sec · Rapid Regeneration — regain 50% of max health over time
Passive
Beast Slaying — +5% damage to Beasts · Regeneration — 10% of your health regeneration keeps going in combat

Sourced: Blizzard news · 22 Sep

Every race and its racials: Races.